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Hot & Cold: Twin Flame Edition (Game)

Updated: Dec 31, 2021

Here's a fun Hot & Cold game for Twin Flames to play when quarantine is over! This is basically just like the regular version you probably played as a child - but instead of hiding an object for someone else to find and saying "warmer" or "colder" to indicate whether they're getting closer or farther away, you select different players to pair up to find each other in a crowd - making it a simulated version of the Twin Flame journey, from birth to the first meeting! Get ready to exercise your soul's listening skills while having fun with your friends at the same time!


NOTE: You can also do this with the Story and Society variations, but those are more of a simulation geared towards templates and traumas, and the transmutation of those things.


HOW TO PLAY

YOU WILL NEED:

  • 12-16 players split into teams of four (for longer games, play with 20-52 players)

  • A deck of playing cards

  • Costumes (optional)

INSTRUCTIONS

Have all the players gather in a large room (a gym, for example) and split into two groups: Incarnations and Guides. This can be done via a 52 card pickup, where each player picks one card; if their card is from Hearts or Clubs, they're a Guide; and if their card is from Diamonds or Spades, they're an Incarnation. For smaller groups of players, subtract one card from each suit for every team that is absent.

Directly after this, have the Guides go into a separate room to pair up and decide who their Incarnations will be. After they've made their decisions, have them re-enter the room and tell their respective Incarnations that they are their Guides - but remember: none of the Guides are allowed tell the Incarnations who their Twin Flame is!

When the game begins, have all the Incarnations spread themselves out across the room, with the Guides lined up along the wall. On "go," each Incarnation can start moving in whatever direction they wish, and their Guides can inform them whether they are moving closer to their Twin Flame or getting farther away (hot, cold, warmer, colder, etc.)

The first Twin Flame pairing to meet each other wins, and the game keeps going until all the pairings have met each other.

VARIATIONS

STORY: Have the Incarnations dig through a pile of costumes and create their own characters to dress up as while the Guides select their pairings.

When the Guides re-enter the room, they will look at the group of dressed up Incarnations (but especially their Twin Flame selections) and privately make up stories for their respective pairings. From both perspectives, these characters and stories are to be incorporated and kept in mind throughout gameplay.

SOCIETY (warning: this variation is not for the faint of heart; player discretion is advised): Have a group of people stand/sit on the side or spread out across the room to act as naysayers/hecklers (some of which might even be parents, in some cases) shouting out negative stereotypes associated with Twin Flames - or even stereotypes (positive or negative) about specific characters. Can be played on its own or incorporated into the Story variation.


I hope you have fun playing this game the next time you can get together with your Twin Flame friends!


Love & light,

~Ren

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